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1. Insignia buy order - in Test Server Feedback [original thread]
Edited by: Zeph Solaris on 11/07/2008 06:14:01 I've posted a similar thread on NPC sell orders of fuel for towers. The solution for tags would be the LP store, however. edit: clarification.
- by Zeph Solaris - at 2008.07.11 06:14:00
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2. Clone Cost and veteran players - in Test Server Feedback [original thread]
I consider myself a middle aged character here and even though I'm an arkonor miner with a few billion ISK in my wallet, I'm a bit picky about pod jumping to save time even on 60+ jump trips. I agree that the price of a clone should increase with ...
- by Zeph Solaris - at 2008.07.10 03:25:00
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3. Web Buble item - in Test Server Feedback [original thread]
Originally by: FlameGlow And how are ppl supposed to get through a gate camp with warp and web bubbles? Bad idea. Look at the range of warp disruptors and stasis webifiers. I'd expect the web bubble range to be 7.5-10km in size.
- by Zeph Solaris - at 2008.07.05 05:30:00
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4. Missiles need to change - in Test Server Feedback [original thread]
I've brought this up before. The solution is to rework missiles to determine whether the target will fly through the explosion radius or not. This will mean that ships flying towards missiles will be vulnerable while ships flying away from missile...
- by Zeph Solaris - at 2008.07.05 05:27:00
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5. Logging Changes in Empyrean Age - in Test Server Feedback [original thread]
Originally by: CCP Atropos Why would you need to know your security status to such a level of accuracy? I find this ironic, seeing as your methods to produce security status statistics are computed to such a degree.
- by Zeph Solaris - at 2008.06.21 01:35:00
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6. Corporate Taxation - in Test Server Feedback [original thread]
As a paying customer, you're not going to get jack squat. You subscribe to EVE server activities as is.
- by Zeph Solaris - at 2008.06.18 20:59:00
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7. Extend Missiles' info - in Test Server Feedback [original thread]
Originally by: MaDOnos Edited by: MaDOnos on 18/06/2008 17:42:48 it's not speed * flight- 2,3 km in all missiles. 1 km is very important also in nano ships. We need exact information. How u calculate 2,3 ? Btw Eft just shows speed * fl...
- by Zeph Solaris - at 2008.06.18 20:56:00
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8. Faction Warfare a Precursor to Sov Changes? - in Test Server Feedback [original thread]
Originally by: John McHauler You know. I had a silly thought today. People always complain about the Sov system. And how POS warfare is broken, and how its horrible and boring to fight these wars. And that a new way of capturing Systems i...
- by Zeph Solaris - at 2008.06.18 20:30:00
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9. Capital Construction Yard Will not fit in ANY ship - in Test Server Feedback [original thread]
Originally by: Hexlander Edited by: Hexlander on 18/06/2008 15:25:02 Freighters need to have a rig slot or 2 tbh.. either for speed, cargo, or something else completely different. I would think it wouldn't be too much a hassle to have...
- by Zeph Solaris - at 2008.06.18 20:25:00
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10. Elite freighter wrecks - in Test Server Feedback [original thread]
I've destroyed about 10 or so Rheas on Sisi and tried salvaging them. Not a single one produced salvage. Anyone else ever get salvage from a t2 freighter or are they not supposed to drop salvage?
- by Zeph Solaris - at 2008.06.09 19:11:00
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11. was there a new mirror? - in Test Server Feedback [original thread]
Yes, it seems there was a mirror pushing everyone out of militias. I somehow have more skillpoints on Sisi than TQ because of it.
- by Zeph Solaris - at 2008.06.04 17:55:00
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12. No reward for taking a control bunker? - in Test Server Feedback [original thread]
Ever since EA hit Sisi, I was asking what the point behind it all was. It's literally just to get your militia to "hold" the system. It's why I'm not going to sign up once it hits TQ. Now if it was a comparable income to my level 4 mission running...
- by Zeph Solaris - at 2008.05.30 01:18:00
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13. Dominix needs fixing too uber - in Test Server Feedback [original thread]
I opened this thread expecting to hear complaints about the Nos-Neut-Jamming-Dronemobile Domi setup.
- by Zeph Solaris - at 2008.05.29 12:03:00
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14. A couple problems I've found running logistics in FW - in Test Server Feedback [original thread]
Originally by: d3vo Originally by: Zeph SolarisDont tell me I should lose standings to my militia/faction if I blow up our mothership wreck to deny the loot to our enemies.[/quote take if before your enemy does You blow it up ...
- by Zeph Solaris - at 2008.05.23 17:10:00
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15. A couple problems I've found running logistics in FW - in Test Server Feedback [original thread]
When you destroy a wreck that belongs to your militia you lose sec status, faction standing, and gain aggro of your own faction's sentry guns over and over again. [*]When you remote rep someone in your militia who is flashy red from sec status ...
- by Zeph Solaris - at 2008.05.23 12:45:00
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16. Enforce a new rule for FW on Sisi - in Test Server Feedback [original thread]
I feel helpful now.
- by Zeph Solaris - at 2008.05.23 04:44:00
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17. Enforce a new rule for FW on Sisi - in Test Server Feedback [original thread]
Yes I'm beating a slayed horse, but so I can do what? See other people fighting outside another station since it's the fastest way into playing with others? In first person shooters, the equivalent is called spawn camping.
- by Zeph Solaris - at 2008.05.22 12:55:00
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18. Enforce a new rule for FW on Sisi - in Test Server Feedback [original thread]
Enforce a new rule for FW on sisi about where to fight. Fighting right outside a station is a terrible idea because ships are essentially free. If people lose a ship right outside a station, they'll just dock up and rejoin the fight a minute or tw...
- by Zeph Solaris - at 2008.05.22 12:03:00
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19. Enforce a new rule for FW on Sisi - in Test Server Feedback [original thread]
Enforce a new rule for FW on sisi about where to fight. Fighting right outside a station is a terrible idea because ships are essentially free. If people lose a ship right outside a station, they'll just dock up and rejoin the fight a minute or tw...
- by Zeph Solaris - at 2008.05.22 12:03:00
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20. Jammed legnth indicator. - in Test Server Feedback [original thread]
I was in FFA earlier and got jammed several times. That little bar that shows up at the bottom-middle of the screen above the capacitor thing to tell me how much longer I'm jammed didn't show up. Is this an intentional change, a bug, or do I have ...
- by Zeph Solaris - at 2008.05.21 08:15:00
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